Today, I’ll be walking you through the best Devil May Cry 5 Mods on PC, including ones that restore console-exclusive Special Edition features to the PC version! I’ll walk you through all you need to know to get started modding DMC5 on your PC through this article, and I’ll even explore options for modding DMC5 on Steam Deck, for those of you who like to play this game on the go but still want mod-only features for the PC version, like Turbo Mode.
Let’s not waste time, and dive right into it! You can also jump around with the Table of Contents as you please.
Table of Contents
A Brief on Devil May Cry 5 Mods and What To Expect
As it turns out, modding Devil May Cry 5 on PC is one of the most important things you can do to improve the experience, especially if you’re a long-time fan of the series.
There are two main reasons for this.
Reason #1 is that the original release of Devil May Cry 5 did, in fact, make a fair few cuts compared to Devil May Cry 4, including the cuts of Legendary Dark Knight Mode (a Horde Mode/Musou-like, on PC4 and Console 4SE) and Turbo Mode (available in stock DMC4). Ever since Devil May Cry 3, we’ve had a freely-selectable “Turbo Mode” that allows for a 20% game speed increase, and this feature was originally cut from DMC5!
Turbo may sound like overkill, but it feels incredibly fluid and greatly alleviates feelings of (unearned) floatiness during long combos. Of course, it tightens up parry windows and tight inputs by about 20% as well, but you’d be surprised just how often you can hit a 4-Frame* Royal Release with the right mindset applied.
*DMC5 doesn’t technically need to run at a locked 60 FPS, and runs at variable framerates (including 144+ FPS) perfectly fine. This number stripped away from 60 FPS frame data corresponds to a window of roughly ~66 ms in real-time, which is on-par with high-execution parries in Fighting Games.
Reason #2 is that the PC release of Devil May Cry 5 has never received an update or re-release with DMC5 Special Edition features, which include restoring both Turbo Mode and Legendary Dark Knight Mode. DMC5 SE even offers real-time ray tracing support on consoles, whereas even with mods we’ll be discussing later, DMC5 on PC still offers no support for ray tracing at all.
Fortunately, the nature of the PC platform and dedicated fan communities means that you aren’t necessarily doomed if you have DMC5 on PC. In fact, there are extra features and modes available through PC modding only that would make any Special Edition player jealous! You’ll just need to mod that functionality in, which I’ll be teaching you how to do below.
Let’s get into it!
How To Install Devil May Cry 5 Mods With FluffyModManager and RE Framework
Note: For this section of the guide, I will be using Windows. For Steam Deck setup tips, check the bottom of this article. Also, since most DMC5 mods are hosted on NexusMods, make sure you make a free NexusMods account so you can download the mods listed. I don’t recommend using the Nexus Mod Manager for this guide.
Setting Up FluffyModManager and RE Framework For DMC5
The first and most important step in this guide is going to be setting up FluffyModManager for DMC5. FluffyModManager is a Mod Manager for a variety of games, primarily RE Engine games like Devil May Cry 5. Installing it is dead simple, too.
First, follow the Direct download link for FluffyModManager. Download FluffyModManager and extract it to an easy-to-find folder for your needs. I have my installation of FluffyModManager in my “Documents > Mods > DMC5” folder, as pictured below:
Inside the extracted Fluffy Mod Manager folder is where you’ll launch and update Fluffy Mod Manager itself. Click “Modmanager.exe” to launch Fluffy Mod Manager.
Once inside Fluffy, you’ll need to point it to which game you’re using it for. Selecting “Devil May Cry 5” should be all you need to do in order for the game to start working with Fluffy.
If Fluffy can’t find your DMC5 folder, you may need to select it manually by picking “Choose game folder”. To do this, open up Steam and find your Devil May Cry 5 install. Right click, hover over Manage, and select “Browse local files” as shown below.
Now, this should open a popup window in Windows Explorer that looks like the window screenshotted below. Copying from this address bar into Fluffy should help point your Mod Manager to the correct DMC5 install.
Once Fluffy Mod Manager detects your DMC5 install, click the “Downloads” button on the right-hand side. This is where you’ll find Fluffy Mod Manager updates (if needed), and RE Framework.
Find the RE Framework header and click “RE Framework” to install it.
Let RE Framework download without interruption.
Now, head back to your Mod list and scroll down to “Other”. There should be a RE Framework section for the Framework itself and mods requiring it.
Click the RE Framework slider in order to enable and install it into Devil May Cry 5.
Moving further into this guide, you’ll be using Fluffy Mod Manager in the same way in order to enable your Devil May Cry 5 mods of choice. Just make sure you download all of your mod files to the “Mods” folder buried inside the Fluffy Mod Manager, like pictured below:
Best Devil May Cry 5 Mods: Special Edition on PC and More
Note: All of my mod footage embedded below is recorded in HDR and then converted to SDR for YouTube uploading. As a result, the colors are a little darker across-the-board, and not quite as vivid as the game actually looks with HDR and these mods enabled. It’s close, though!
SSSiyan’s Collaborative Cheat Trainer (Turbo, Legendary Dark Knight Mode, and More)
One of the most essential mods for Devil May Cry 5 is SSSiyan’s Collaborative Cheat Trainer. Installable through Fluffy Mod Manager and RE Framework, the Trainer unlocks features like Turbo Mode and Legendary Dark Knight that would otherwise be restricted solely to Special Edition.
Besides restoring previously-lost features, the Collab Trainer also allows for many player moveset modifications and adjustments beyond simply enabling what’s missing in this version of DMC5. For example, fans of DMC4’s Inertia Redirection and Guard Flying mechanics can re-enable those features in Devil May Cry 5 with the Collab Trainer.
All-new features are available, too! As an example for those who wish Nero could switch Devil Breakers like Dante switches Styles, you can enable a custom Breaker Switcher feature within the trainer. Plenty of DMC combo players already use this to great effect! Other unique options include enabling Weapon Switching with Vergil’s Doppelganger (which is otherwise locked to the default Yamato), giving Dante the Quicksilver Style from DMC3, or even just speeding up certain move animation and recoveries to make them more responsive. There’s a lot to customize in the Collab Trainer!
Dante and Raz0r’s Co-Op Trainer (Expanded Real-Time Co-Op, More PC Graphics Options)
If you’re familiar with Devil May Cry 5, you may already know that the game features real-time co-op in a select few missions of the game, namely Mission 7 and Mission 13. As fun as these brief forays into co-op are, though, they’re pretty short-lived and limited to the characters used in that mission! What if you could use that same real-time co-op system without being restricted to specific characters or missions? The Co-Op Trainer is your friend!
Besides Co-Op functionality, the Co-Op Trainer also offers a variety of graphical tweaking options that otherwise wouldn’t be available to PC users. And when used alongside the SSSiyan Collaborative Trainer, the Co-Op Trainer can be used to enable both In-Game Opt-In PVP and Co-Op alongside Legendary Dark Knights, allowing 3-4 players to tackle hordes of demons at a time!
Best Devil May Cry 5 Mods: Graphics Tweaks
Note: Header image credit for mods recommended below go to the original NexusMods mod author unless otherwise stated.
Recommended DMC5 Co-Op Trainer Graphics Settings
Once you’ve installed the DMC5 Co-Op Trainer, you’ll be controlling its functionalities through RE Framework’s “Script Generated UI” menu. I’ve embedded a screenshot of this and the appropriate settings below:
Of the graphics settings listed, I’ll break down what you need to know:
- Color Space — Lets you pick Color Space. Kind of irrelevant, since DMC will automatically force on HDR if you have it enabled unless you tab out of the game.
- Anti-Aliasing — Allows you to choose the Anti-Aliasing type. Personal preference.
- DOF Type — Allows you to choose Depth of Field type. Personal preference.
- Enhance Shadow Quality — A trainer-unique setting ideal for improving shadow quality.
- Contact Shadows — Like above, another trainer-exclusive setting that improves the graphical fidelity of DMC5.
- Ambient Occlusion — These are the same Ambient Occlusion options that are regularly included in DMC5, but may be more convenient to select here. Go with HBAO+ on Nvidia and HDAO on AMD.
- Subsurface Scattering — Allows you to make sure that in-game models have the same high-quality skin shading (via subsurface scattering) that they do in the game’s cutscenes, preventing a noticeable drop in model quality while in gameplay.
- SSR — Allows you to force Screen Space Reflections in all scenes. RE Engine’s SSR performance is…alright, but some prefer to disable this or leave it for Cutscenes only.
- Resolution Scaling — Allows access to more Resolution Scaling options than are normally included in the game, including Checkerboard Rendering (common for console games targeting 4K).
- Disable LDR Post Process — Allows you to disable some post processing for more performance and clearer
- Force Motion Blur — Self-explanatory.
DMC5 RTX (RTGI) by keyofdarkness55
Since Devil May Cry 5 doesn’t have ray tracing on PC, many PC users were left upset with the console-only visual improvements seen on PS5 and Xbox Series S/X with the release of Special Edition. While the “DMC5 RTX” mod can’t actually mod in real-time ray tracing, it can provide a semblance of enhanced Global Illumination, which is one of the main visual features of the Special Edition.
By boosting DMC5’s Global Illumination with this mod and the required RTGI ReShade Shader from Pascal Gilcher’s Patreon, you can effectively boost the visuals of the game! I’ve embedded a quick demonstration of this mod in action below:
My only recommendation is if you use this preset or any other kind of ReShade/GShade preset with Devil May Cry 5 and the other mods involved is to always close the game in Windowed Borderless mode, and switch to Fullscreen during play. This should ensure all of your overlays are in working order without breaking HDR once Fullscreen is enabled.
UI Scaler by newsimi99
A UI scaler mod for use with RE Framework to enable Ultrawide monitor support in Devil May Cry 5. If you aren’t on Ultrawide, though, there’s not much reason to use this one.
DS4 and Switch Pro Controller Button Layout by haterkidz
A simple mod for replacing the Xbox button prompts in the PC version of DMC5 with PlayStation or Nintendo button prompts, depending on your preference.
Best Devil May Cry 5 Mods: Character Skins and Effects
Now, let’s dive into some DMC5 mods that make cool changes to character skins or character effects!
Dante Style Switch Effect Color and UI Glass by vainiuss1
If you liked DMC4’s Style Switch color effects, it may be worth trying out vainiuss1’s Dante Style Switch Effects mod. This gives a unique color for each of Dante’s four Styles, and also changes the color of the glass in the UI whenever a Style Switch is used.
Dante Text Effects Pack by Nxus64
Another great choice for Style Switch effects (and more) is the Dante Text Effects Pack by Nxus64. Basically, this has Text effects pop out of Dante in response to many of his actions, including Style Switching, Devil Trigger activation, alternating between Blow/Kick Mode with Balrog equipped, and more. Effects like these help to reduce the need of an additional HUD, and make for slightly clearer viewing for viewers trying to put together how exactly you’re combo’ing those enemies.
Better JDC VFX by Lidemi
A simple mod, Better JDC VFX by Lidemi replaces the standard Judgement Cut effect with a miniaturized Judgement Cut End effect, which includes impressions of slashing/shattering dimensional “glass”. This is a fairly pretty mod and a nice little addition, in my opinion, particularly for Vergil players who want the pretty effects without needing to pull out the super move just to see them.
DMC1 Dante (MHW) by tabdmc
Ported from Monster Hunter: World and then iterated upon by tabdmc and other modders, the DMC1 Dante mod has become one of the best mods available for Devil May Cry 5 players who want to indulge in their nostalgia to the fullest. If you prefer the original Dante design above all others, the DMC1 Dante mod is the ideal pick for you.
DMC2 Dante by vainiuss1
While not many people liked DMC2, it turns out that Dante’s DMC2 outfit is still considered quite popular among Devil May Cry fans. When that outfit got ported to the DMC mobile game Pinnacle of Combat, modder vainiuss1 also did us the liberty of bringing that port over to DMC5 as a proper DMC2 Dante mod. If you dig Dante’s depression era drip, DMC2 Dante may be the skin you’re looking for!
DMC3 Dante (Unofficial Update) by nikittaa0, TheDmC411, and evilmaginakuma
One of the most popular Devil May Cry games of all time is DMC3, and for good reason! It’s more or less the baseline around which the rest of the series is built, since it introduced the Style and Weapon Switching systems, alongside Turbo and even “Special Edition” re-releases with a playable Vergil.
The DMC3 Dante skin is a great way to carry over your DMC3 nostalgia to DMC5. If you’re curious, the “updated” version is a simple fix from nikittaa0, but the original version by the original mod authors can be found here, though it is no longer compatible with the current version of the game.
DMC3 Color Accurate EX Vergil by WRRRYYY
As it turns out, there’s an EX Skin for Vergil built into the game meant to replicate his classic Blue color scheme compared to the modern day Black one he primarily uses. Unfortunately, this palette swap isn’t quite accurate to the original DMC3…but thanks to the hard work of at least one modder (named WRRYYY), we can now play with Vergil’s original character design in all of its glory in DMC5!
DMC4 Nero and DMC4 Proto Nero Costume by vainiuss1
Prefer the older Nero costumes from Devil May Cry 4? Just snag the DMC4 Nero and DMC4 Proto Nero Costume mods from vainiuss1, and you can restore Nero’s original design— even including DMC4-styled hair, if you like!
DMC4 Nero Devil Trigger by thezippotm
If you’re a real DMC4 Nero fan, restoring his old outfit might not be enough for your needs. What if you could fully restore DMC4 Nero’s unique Devil Trigger, which functioned like an additional “Stand” that could add extra sword swings and such to Nero’s attacks? Fortunately, a fairly dedicated modder named thezippotm has actually brought us the full DMC4 Nero experience in DMC5, and below I’ve embedded a video of this mod and its changes in action alongside the new features of DMC5.
Mod Showcase Credit: Amaz on YouTube
Nero Red Queen Color Pack and Nero Effects Color Pack by thezippotm
Want more color customization on Nero’s Flame and Devil Trigger effects? These two mod packs from thezippotm will easily get the job done and allow you to choose your ideal visual flair for the young, hotheaded Devil Hunter.
Dante Dark Slayer (Yamato Replace Sparda) by akasha51
Last but certainly not least for this section, I want to draw attention to akasha51’s Dante Dark Slayer mod! This mod replaces Sparda with Vergil’s “Yamato” katana, and has a mostly-complete moveset port to correspond to it, though of course proper Judgement Cuts aren’t actually present when using this weapon with Dante.
That said, if you want to maximize Dante’s combo potential and throw in a little bit of Vergil flourish in there, too, the Dante Dark Slayer Mod may be just what you’re looking for.
Best Devil May Cry 5 Mods: Bloody Palace Replacements
The Bloody Palace is DMC5’s 101-Floor Survival Mode, where a player has to progress through every floor without being killed once lest they get sent back to the start. Bloody Palace also looks pretty nice…but it could look better, and as it turns out, BP replacements are one of the most popular choices for DMC5 and DMC4 modding alike. So, let’s get into some top picks!
Hell Area as BP by keyofdarkness55
First up is Hell Area as BP by keyofdarkness55. This Hell Area is from the end of Devil May Cry 5’s main game, and repurposing it for Bloody Palace can make for a fairly nice visual change of pace. Plus, if you like to imagine that Bloody Palace is somehow canon to the lore of DMC, this mod could easily be used to correspond to Dante and Vergil fighting endless hordes of demons as seen at the end of DMC5.
Bloody Palace Retextures and Skybox Swaps by Lidemi
If you want to make bigger changes to your Bloody Palace setup, one of the best places to start is with Lidemi’s Bloody Palace Retextures and Skybox Swap mod packs (which are meant to be used together). These allow you to make changes to both the main platform of the Bloody Palace and the surrounding skybox, including many IRL locations for a more realistic and immersive Bloody Palace experience.
Clean BP and Various Sky and Backgrounds by rasptea
Another pack of Bloody Palace mods can be found from modder rasptea, compiling Clean BP and Various Sky and Backgrounds. Like the above mod pack, this is ideal for those who want a lot of visual variety to choose from in their Bloody Palace runs and aren’t afraid to personalize their experience.
Best Devil May Cry 5 Mods: Jukebox Music Replacements
EX Music Pack Vol. 1 by Nxus64
Did you know that you can replace the Battle Music Tracks provided in DMC5’s Jukebox? Since DMC5 includes 3 songs a piece from each of the series’ past games (except the reboot), there’s actually plenty of room to make replacements, should you please.
As a starting recommendation, I’m going to leave you with Nxus64’s EX Music Pack Vol. 1, which replaces the DMC2 Jukebox tracks with one of the lesser-used in-game Devil Trigger remixes, Rules of Nature from Metal Gear Rising, and even Never Surrender from the DmC reboot.
There are plenty more music mods to find according to your preferences, though, including the ability to replace the Mission 19 Boss Vergil themes with the DMC3 Vergil boss themes (a fan favorite).
Where To Find More Devil May Cry 5 Mods
Before we wrap up this article completely, I’d like to take a moment to discuss where you can find more Devil May Cry 5 mods, especially since I couldn’t exactly cover all of them in this article. I recommend the below resources for finding more DMC5 mods:
Can Devil May Cry 5 Mods Be Installed on Steam Deck? Yes!
REFramework and SSSiyan Trainer Overlays both running on my Steam Deck install of Devil May Cry 5 (in Desktop Mode).
So, as it turns out, Devil May Cry 5 modding is feature-complete on Steam Deck! You don’t even need to go as far as installing Bottles or SteamTinkerLaunch or anything like that, either, but you will need to be in Desktop Mode to get the initial setup working.
For the most part, you should be able to just follow the guide in Desktop Mode as it is given to you above for Windows. The biggest difference is that you’re going to want to install Fluffy Mod Manager and its folders directly into your Devil May Cry 5 install folder on Steam Deck, rather than in a separate folder. The same “Browse Local Files” trick given to you earlier should work here.
From there, you have to add the Fluffy Mod Manager.exe to Steam as a Non-Steam game, and force Compatibility Settings to use Proton Experimental. Then, launch Fluffy Manager and follow the same steps as given before for finding your DMC5 game folder path, installing RE Framework, and adding your own Mods to the appropriate Fluffy Mod Manager folder.
Following these steps properly will get you fully-functional Devil May Cry 5 modding on Steam Deck! I recommend setting a few Steam Deck back buttons to your Insert and Delete keys for making changes to RE Framework and the Collab Trainer without needing to be in Desktop Mode…but probably try and set up as much as you can in Desktop Mode so you can focus on your gaming experience in Gaming Mode.